Server IP: 40.81.23.117 Deployment of a cloud-based Minecraft server: This project proposes the management and deployment of a Minecraft server via a web server running on an Ubuntu server hosted on Microsoft Azure. This system will allow people to connect to and play Minecraft, and display a leaderboard on the accessible site showing a player's death count. The main objectives of this project are to create, configure and maintain a Linux-based cloud server, learning how to use OpenSSH as well as utilising it appropriately, and configuring networking to allow for external connections (E.g., other people connecting to the Minecraft world) Licensing of the server software is limited, as the game is owned and licensed by Microsoft and Mojang Studios, and the modding services for the game, such as Paper and Spigot, are open-sourced and, as such, licensed under their own licenses. I considered multiple types of copyright and copyleft licenses, including MIT, GNU Public License and the Creative Commons (CC) license; however, the license I chose to use for this server project is the MIT license that will cover the basic structure of the server, such as the configuration files and the documentation of the server. The reason I chose the MIT license over other licenses is its relevance, as it is widely used in other open-source projects, and it avoids legal complexity compared to other copyleft licenses. Overall, this project aims to develop a Minecraft server running on a Linux-based server in Microsoft Azure, using the MIT license, as it is simple to implement in this project.